JeffLudwig.com

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VoE DXAnother of my projects is Voyages of Eternity DX. It is a full-featured, modular RPG system, built from scratch with Visual Basic 6.0 using DirectX 7.0 technology. I am looking for help especially from 2-D graphic artists who would make character portraits, and monsters to show up in battles. For more information on the project, and especially if you would like to help me on it, please visit the Voyages of Eternity website.

Final Fantasy 1— Dawn of Souls

Mod of Balance— A new re-balancing hack for this classic RPG, making its port for the Game Boy Advance more challenging and satisfying. Check it out here.

Wizardry 8

Info— Resources for Wizardry 8, including maps, item listings, and character development tips. I have endeavored to avoid plot spoiler information wherever possible.

Mod— Pertinent information and download links for "The Christian Coder's Wizardry 8 Mod". For those wanting a customized Wizardry 8 experience.

Wizards and Warriors

Info— Weapons, Armor, and Character classes. Basic stuff for now.

Downloads— A item editing tool for Wizards and Warriors is available, along with a basic mod.

 

News

For more news and information, see the News page.
You will be able to comment on some posts there as well.

Final Fantasy Mod of Balance v1.2 Released!

Finally. The release date is finally here.

Drop me an email or comment here if you have comments or suggestions on the mod. It is meant to be fairly challenging, but if you find something too difficult, shoot me an email…

— Posted on 04/05/2010 by ludmeister


Final Fantasy Mod of Balance Update

I apologize for the delay in releasing the new Mod of Balance. There is a good “excuse”… I continue to find new and interesting things to edit! Because everything I hack changes the balance of the game, more playtesting is required so that I don’t give you a patch that makes a certain character class unplayable or a monster that you just can’t beat at level 99. Obviously, I overstate the case, but you get the point.

That said, if you want to help with the playtesting, email me and let me know. Otherwise, it’ll likely be another week until I release version 1.2. It’ll be worth the wait.

— Posted on 03/17/2010 by ludmeister


February and March 2010 Projects

With the previous silly post out of the way, it’s on to actual business. Like the reasons you actually check this site, whether you’ve been here one time or many times.

What the freakin’ heck is that geek up to, anyway?

Well, I’ll tell you…

— Posted on 03/10/2010 by ludmeister


Site is upgraded

It seemed to me like I should actually attempt to post somewhat more regularly here, to let you know the projects I’m working on and to give me a forum to rant and blabber and so on.

So the site has now gone all Web 2.0™ since I implemented a blog for it today. Yeah. So, if it ever hits your fancy and you don’t feel like email forms, you can utilize comment forms instead. I’m always attempting to make life more simple for the user

By the way, sarcasm is a sin. Nah, no it’s not.

— Posted on 03/10/2010 by ludmeister


Hacking Notes currently being published

It’s been awhile since I last posted here, but I’ve been busy! I am now in the process of putting up my hacking notes for FF1 GBA. Thank you for all who have encouraged me to put these online.

— Posted on 02/23/2010 by ludmeister